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Did NetherRealm Studios Falsely Advertise Injustice's Season Pass?

  • Written by Christopher Jones

On Tuesday NetherRealm Studios released their first batch of DLC for their newest fighting game, Injustice: Gods Among Us. The content included the first of four new fighters planned, and two new skin packs. Fans who had already purchased the game's "Season Pass" were less than pleased when they found out that they would have to pay an additional cost to download the skin packs, having previously been under the impression that all of the game's DLC was included in the season pass.

Those who were outraged wasted no time letting the Injustice team know about it, and profanity laced cries of, "False advertising!" were all over the game's Facebook updates for the rest of the day. Conventionally, a season pass is the cheapest way to get all of a game's future downloadable content for a discounted price. It's been utilized by virtually every franchise since it's inception. Battlefield, Call of Duty, Assassin's Creed, Gears of War and Bioshock are some of the more well known games to include this feature; and all use a pretty unilateral definition to set the parameter's of what the season pass will include.

Injustice: Gods Among Us gave players the option of downloading the season pass, but never stated that they would be getting all of the game's content. What the information says when reading the description is that, if you choose to buy the season pass instead of each additional character, you will be getting four characters for the price of three. The point of confusion might be that included in the purchase of the season pass is a set of "Flashpoint" skins, leading players to believe that further skin packs would be included as they are released simultaneously with new characters, but at no point does it say that the season pass will include new skins. In fact, it doesn't mention including anything but new characters. Therein lies the problem.

A Lighthouse, a Man, a City: What Makes Bioshock Infinite Triumph?

  • Written by Gary LaPlante

Okay so, Bioshock Infinite is kind of awesome. Well to be fair, I’m not sure there are adjectives that can describe this game, so I’ll break down piece by piece what makes it so awesome. Now,let me preface this by saying that there WILL BE SPOILERS. Also this is not review, if you want one then there are plenty of them to be found all over the internet. With that out of the way, let’s get started, shall we?

The start of Bioshock Infinite is absolutely brilliant. What is truly amazing about the first few hours is that it sets the tone of this world. On the surface it seems like this very utopian alternate America, yet underneath this shell there is a very repulsive and seedy underbelly to Columbia. The hyper religiousness of the city leaves you with a sickening feeling that there is no freedom of choice, and that this is forced upon you. All of this is happening along with very subtle foreshadowing and metaphors. During this time you have close to zero combat and are just exploring this extremely well fleshed out world. You aren’t doing it because the game is making you, you’re doing it because you want to. You want to explore this beautiful yet very odd world. You aren’t even aware of the fact that you aren’t in combat, because this world is just so interesting. There are so many details that just engage you - from the posters on the wall, to the people that inhabit this world, it will capture you in a way that few games can.

Remembering LucasArts: Their Five Top Games

  • Written by Dave Walsh

The unceremonious closing of LucasArts the other day was a blow to gaming history as we know it, as one of the most innovative and inventive gaming studios and publishers was put to rest after years of fine gaming. There have been a lot of great developers and publishers over the span of gaming history, but I’m not sure that there has been one that has affected myself and other gamers as much as LucasArts has. 

LucasArts really cut out a niche for themselves with their adventure games, which still hold up today as some of the best games in history. Then things went to the next level when they finally started using the Star Wars license in their games. It is time to pay tribute to a company that gave to the world a lot of great games and look at their best games. Please understand that only selecting a few games is a difficult task.